Game Design & Development with Patrick Aievoli | Tues/Thurs 8/3-8/26 | Ages 11-17 | Summer 2021

Game Design & Development with Patrick Aievoli | Tues/Thurs 8/3-8/26 | Ages 11-17 | Summer 2021

Teens | This class is completed

All Levels

8/3/2021-8/26/2021

4:30 PM-6:00 PM EDT on Tue Th

250.00 USD

Member Discount Available

To assist you in preparing for this class, we have provided a link to the setup / test pages from the conference provider. If you have never used this conference service before please click on the link below so that your PC or device will be ready to participate in this class.

Serious gaming is exploding. In this virtual class, you will learn how to build custom characters, create multiple levels, keep score, create a timer, etc. By the end, you will construct a full game from concept to working prototype. This class focuses more on the "why" of game development than the "how", all with the ease of use of online platforms. “Logical reasoning” is the key.
Since learning has moved online the ability to develop serious games is an accessible form of learning and fun. Learning how to create in a simple drag and drop environment is already being used in the game industry. Coding is great, but “logical reasoning” is part of the AI and of your future - the Internet of Things. Let’s start answering the “why” - the “how” is so 20th century.

  • This class meets twice a week on Tuesday and Thursday from 4:30-6pm
  • Students should maintain video/audio contact during class time.
  • ALLI Virtual Classes are hosted on Zoom:
  • • Click the link in your confirmation email to access the virtual classroom. The meeting will start when the instructor (the meeting host) arrives.
  • • Make sure you download the Zoom app on the device you plan to use PRIOR to the start of class.
  • Tuition for virtual classes in non-refundable.
  • Students are responsible for obtaining the software for this class, which is free and available for download:
  • https://www.clickteam.com/clickteam-fusion-2-5-free-edition
  • https://www.piskelapp.com/
Aievoli, Patrick

Since 1986 Patrick Aievoli has been immersed in the use of design technology and has observed the pendulum swing from technology based to knowledge based design. His teaching philosophy has evolved and morphed as the user base has become more sophisticated to reflect those changes. During a lesson or project patrick always tries to bring outside considerations into the mix well before pencil goes to paper or mouse to pixel. Having been fortunate enough to have taught and create interaction design projects even before it had a name Patrick has learned the value of critical thinking over the focus on technologies - technologies change – critical thinking continues. Patrick has 18 years of experience teaching design and digital technologies at the undergraduate and graduate level, directing a Master’s program in college Interaction Design programs. He’s taught at Long Island University, SUNY Farmingdale, and USDAN Center for the Arts.